refactor: 重构部分代码,调整函数位置 (#154)
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136
crates/bili_sync/src/adapter/helper/mod.rs
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136
crates/bili_sync/src/adapter/helper/mod.rs
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use std::collections::HashSet;
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use std::path::Path;
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use anyhow::Result;
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use bili_sync_entity::*;
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use filenamify::filenamify;
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use sea_orm::entity::prelude::*;
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use sea_orm::sea_query::OnConflict;
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use sea_orm::ActiveValue::Set;
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use sea_orm::{Condition, QuerySelect};
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use crate::bilibili::{BiliError, PageInfo, VideoInfo};
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use crate::config::TEMPLATE;
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use crate::utils::id_time_key;
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/// 使用 condition 筛选视频,返回视频数量
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pub(super) async fn count_videos(condition: Condition, conn: &DatabaseConnection) -> Result<u64> {
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Ok(video::Entity::find().filter(condition).count(conn).await?)
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}
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/// 使用 condition 筛选视频,返回视频列表
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pub(super) async fn filter_videos(condition: Condition, conn: &DatabaseConnection) -> Result<Vec<video::Model>> {
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Ok(video::Entity::find().filter(condition).all(conn).await?)
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}
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/// 使用 condition 筛选视频,返回视频列表和相关的分 P 列表
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pub(super) async fn filter_videos_with_pages(
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condition: Condition,
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conn: &DatabaseConnection,
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) -> Result<Vec<(video::Model, Vec<page::Model>)>> {
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Ok(video::Entity::find()
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.filter(condition)
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.find_with_related(page::Entity)
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.all(conn)
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.await?)
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}
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/// 返回 videos_info 存在于视频表里那部分对应的 key
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pub(super) async fn video_keys(
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videos_info: &[VideoInfo],
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columns: [video::Column; 2],
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conn: &DatabaseConnection,
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) -> Result<HashSet<String>> {
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Ok(video::Entity::find()
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.filter(video::Column::Bvid.is_in(videos_info.iter().map(|v| v.bvid().to_string())))
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.select_only()
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.columns(columns)
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.into_tuple()
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.all(conn)
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.await?
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.into_iter()
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.map(|(bvid, time)| id_time_key(&bvid, &time))
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.collect())
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}
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/// 返回设置了 path 的视频
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pub(super) fn video_with_path(
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mut video_model: video::ActiveModel,
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base_path: &str,
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video_info: &VideoInfo,
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) -> video::ActiveModel {
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if let Some(fmt_args) = &video_info.to_fmt_args() {
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video_model.path = Set(Path::new(base_path)
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.join(filenamify(
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TEMPLATE
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.render("video", fmt_args)
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.unwrap_or_else(|_| video_info.bvid().to_string()),
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))
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.to_string_lossy()
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.to_string());
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}
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video_model
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}
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/// 处理获取视频详细信息失败的情况
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pub(super) async fn error_fetch_video_detail(
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e: anyhow::Error,
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video_model: bili_sync_entity::video::Model,
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connection: &DatabaseConnection,
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) -> Result<()> {
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error!(
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"获取视频 {} - {} 的详细信息失败,错误为:{}",
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&video_model.bvid, &video_model.name, e
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);
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if let Some(BiliError::RequestFailed(-404, _)) = e.downcast_ref::<BiliError>() {
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let mut video_active_model: bili_sync_entity::video::ActiveModel = video_model.into();
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video_active_model.valid = Set(false);
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video_active_model.save(connection).await?;
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}
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Ok(())
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}
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/// 创建视频的所有分 P
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pub(crate) async fn create_video_pages(
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pages_info: &[PageInfo],
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video_model: &video::Model,
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connection: &impl ConnectionTrait,
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) -> Result<()> {
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let page_models = pages_info
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.iter()
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.map(move |p| {
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let (width, height) = match &p.dimension {
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Some(d) => {
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if d.rotate == 0 {
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(Some(d.width), Some(d.height))
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} else {
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(Some(d.height), Some(d.width))
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}
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}
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None => (None, None),
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};
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page::ActiveModel {
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video_id: Set(video_model.id),
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cid: Set(p.cid),
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pid: Set(p.page),
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name: Set(p.name.clone()),
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width: Set(width),
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height: Set(height),
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duration: Set(p.duration),
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image: Set(p.first_frame.clone()),
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download_status: Set(0),
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..Default::default()
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}
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})
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.collect::<Vec<page::ActiveModel>>();
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page::Entity::insert_many(page_models)
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.on_conflict(
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OnConflict::columns([page::Column::VideoId, page::Column::Pid])
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.do_nothing()
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.to_owned(),
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)
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.do_nothing()
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.exec(connection)
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.await?;
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Ok(())
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}
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